Game-making for learning
I study how game making can function as a learning method rather than only an output format, especially when learners design systems, rules, and feedback as part of understanding a concept.
ResearchWestern University
Learning systems designer translating curriculum goals, competencies, and educational technologies into usable tools and workflows.
Sichuang Fan designs learning systems that turn curriculum goals, competencies, and educational technologies into usable standards, tools, and workflows for teachers and learners.
Current research examines how curriculum, learning technologies, school leadership, and motivational design can be translated into more usable systems for teachers and learners.
I study how game making can function as a learning method rather than only an output format, especially when learners design systems, rules, and feedback as part of understanding a concept.
ResearchA systems-before-code learning studio that moves AI creative programming from prompt-to-code generation toward system expression, milestone evidence, preview observation, and learner-owned revision.
Read more2024 年的教学档案条目,记录了一项课程体系、专题课程或教学项目设计工作。详细介绍后续补充。
Read more一支围绕教育学论文阅读与方法批判展开的视频作品,重新检查“网络游戏与青少年心理健康”相关研究中的证据链与论证跳跃。
Read moreOpen to doctoral conversations, research collaboration, curriculum design work, and thoughtful professional exchange.